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Silent hill 2 pc sound bug
Silent hill 2 pc sound bug










silent hill 2 pc sound bug

The SH2 Enhancements module, created by Elisha, is the "brains" of Silent Hill 2: Enhanced Edition. Belek666 is also interested in modding all sorts of others games and is involved with the Polish fan translation of Silent Hill 2.Įlisha's extensive Direct3D and C++ programming skills play a vital role for Silent Hill 2: Enhanced Edition.

#Silent hill 2 pc sound bug full

The original Silent Hill on PlayStation was Belek666's first survival horror game experience and, while it was a truly scary experience for him, his time playing the game was full of enjoyment which piqued his interest in playing more of the series. Throughout his years of tinkering and modding game applications, Belek666 was able to dive deep into the inner workings of Silent Hill 2 PC to provide specialized improvements for Silent Hill 2: Enhanced Edition.īelek666's work includes the use of high resolution fonts unlocked language selections for the North American version of the game translated main menu fonts general quality-of-life improvements for menu navigation/settings helping to fixed bugged lighting areas throughout the game and more. A few examples of his many contributions include: Increasing the front draw distance finding the fix for the rowboat animation bug helping create a PS2-style noise filter restoring lighting values for many areas and initial research for restoring the post-processing effects.Īs a hobbyist C/C++ programmer, Belek666's main interest was in the PlayStation 2 homebrew scene, creating and porting various applications to the console. For the SH2 Widescreen Fix project, he adjusted cameras angles so they don't clip through walls aided with environmental visuals fixes and more.įor the SH2 Enhancements module, Bigmanjapan's involvement can be seen all over. If memory addresses can't readily be found, Bigmanjapan probably knows exactly where to look.īigmanjapan's contributions to further enhance the game are plentiful. His extensive knowledge of the game's memory addresses-and what these addresses affect in the game-is the catalyst for which many of the fixes and enhancements are born. His countless years of research and experimentations with modding the game have proved invaluable to further improve Silent Hill 2: Enhanced Edition. Examples include restoring the flashlight levels to their proper values (which affects nearly everything in the game) restoring post-processing effects, such as motion blur and depth-of-field blur maintaining proper aspect ratios for full screen images when played in widescreen allowing the map to properly zoom and function in widescreen and researching/developing the solution for higher resolution textures to be used and display correctly in-game.Īndrew "Bigmanjapan" Bondarenko's importance for Silent Hill 2 modding is well known within the community. His research and development for Silent Hill 2: Enhanced Edition is a cornerstone for many of the improvements that are implemented today.Īs co-creator of the SH2 Widescreen Fix project, some of Aero_'s contributions to the game include allowing multiple game actions to be assigned to the same controller input faster camera movement speed cutscene FOV fixes an adjustable noise grain filter disabling of cutscene borders and many more.Īero_'s contributions extend to the SH2 Enhancements module with improvements that allow you to save your game on a hard drive larger than 2TB fixing fog parameters in certain areas the use of a PS2-like noise grain filter restoring proper lighting transitions and more.īeyond this, some of the most heavily involved adjustments to the game have been created or led by Aero_.

silent hill 2 pc sound bug

With a rich history of modding and x86 assembly programming, Aero_'s contributions for Silent Hill 2 PC are nearly endless.

silent hill 2 pc sound bug

Enhanced Edition Essential Files: Contributor.












Silent hill 2 pc sound bug